ceasetoexist: (Upset)
Personality Disorder Test Results
Paranoid |||||||||||||||||||| 86%
Schizoid |||||||||||||||| 66%
Schizotypal |||||||||||| 42%
Antisocial |||||||||||||||||| 78%
Borderline |||||||||||||||||||| 82%
Histrionic |||||||||||||||||||| 90%
Narcissistic |||||||||||| 46%
Avoidant |||||||||||| 50%
Dependent |||||| 26%
Obsessive-Compulsive |||||||||||| 42%
Take Free Personality Disorder Test
personality tests by similarminds.com


...Yeah. No. That sounds about right. The kid has a shit load of problems, especially his paranoia and his crippling problems with social contact. Yep. Mentally, that pretty much fits Pokey to a tee.
ceasetoexist: (and I am fine....again)
Well, if these test results are to be believed? Pretty damned.

Results Below Cut )
ceasetoexist: (And I am aware now of how)
Hey. This is a stupid little project of mine, I guess, to continue to work on Pokey's voice. Considering he's been in Mayfield for a bit over a year, he's decided to write down some of his experiences, both past and present, on an on-again off-again basis. Doing this is meant to help keep me in his mindset, as well as provide a better look at the way Pokey thinks, especially after the amount of development he's gone through in Mayfield.

Anyway, there'll hardly be a consistent update to this journal. It's for fun, and I may drop it at anytime. But I'll see where it goes.

Entry #1 - August 30th, 195X (2011) - Intro )

Entry #2 - September 11th, 195X (2011) - Directionless Rambling )

Entry #3 - September 16th, 195X (2011) - The Deep Darkness )

Entry #4 - September 21st, 195X (2011) - Guilt )

Entry #5 - October 23rd, 195X (2011) - Brother )
ceasetoexist: (Scheming)
Name: Pokey Minch
Age: 12 (true age; through accumulation do to time travel, though, he's lived about four hundred years)
Likes: Eating, Reading, Being Superior to Other People (especially Ness), Cunning Plans (the eviler the better), technology, cool animals, ordering other people around, Ness, his business suit
Dislikes: Being Inferior to Other People (especially Ness), boring animals, being ordered around by other people, Ness 

(Regains) )
  

CR Chart Goes Here )


 
ceasetoexist: (Default)

Well hidey-ho, this is the HMD post for Pokey Minch. I'm curious as to how you think I've been playing the little bastard. Is he too mean? Too nice? Not causing enough chaos and destruction? 

Leave a comment here and let me know.


ceasetoexist: (Default)
March 2017

Activity Count Total Conversion Points
In-Game Comments 6 + 12 + 4 + 7 + 26 + 4 + 10 + 14> + 12 + 7 + 33 + 30 + 2 + 3 + 20 = 190 ÷ 10 = 19
TDM Comments COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT = TOTAL COMMENT COUNT ÷ 15 = RESULT
Inbox Comments 13 = 13 ÷ 20 = .65
Posts POST = 1 ÷ 1 = 1


POINTS LEFT OVER FROM PREVIOUS MONTHS = 0
TOTAL POINTS EARNED IN March = 20.65
TOTAL POINTS SPENT IN March = 20
POINT BALANCE = 0.65

ceasetoexist: (Default)
MONTH YEAR

  Activity Count   Total   Conversion   Points
In-Game Comments COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT = TOTAL COMMENT COUNT ÷ 10 = RESULT
TDM Comments COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT = TOTAL COMMENT COUNT ÷ 15 = RESULT
Inbox Comments COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT + COMMENT COUNT = TOTAL COMMENT COUNT ÷ 20 = RESULT
Posts POST + POST = TOTAL POSTS ÷ 1 = RESULT


POINTS LEFT OVER FROM PREVIOUS MONTHS = NUMBER
TOTAL POINTS EARNED IN [MONTH] = NUMBER
TOTAL POINTS SPENT IN [MONTH] = NUMBER
POINT BALANCE = NUMBER

ceasetoexist: (Default)
August:
1+3+1+2+1+1+4+1+1+1+1+.5=17.5

September:
1.8+.7=2.5

Items Bought:
September: 'Care Package' (20 Points): 20-20=0

Points Total: 0
ceasetoexist: (I'm a schemer)
Image and video hosting by TinyPic

[Mirror | Action | Phone]
ceasetoexist: (U Mad?)
Hi everyone it's James again! You might remember that once upon a time I played a horrible CRAU of a horrible pigboy and it was awful. Well, awful times are here again my friends, because Pokey Minch from Mother 2/Earthbound and with CRAU from Mayfield and MLJ is here again.

I'm terrible at intros but know this: this was indeed an intro.

As always, you can contact me on plurk at nathander.
ceasetoexist: (U Mad?)
Hi everyone, I'm James and I'm godawful at introductions! I've played with a few of you before but it's nice to see all of you at the game. Anyhow, let's get down to brass tacks.

http://i.imgur.com/l4kNSqn.png

I'm bringing you this fat asshole teenager, Pokey Minch from Earthbound/Mother 2. Pokey is a crass, asocial asshole who enjoys making trouble and wholesome pranks such as helping orchestrate the end of the world. Thing is, while Pokey can still be an asshole, he's changed a lot in the five years that he's been jumping from game world to game world. He's trying to be a decent human being instead of just an asshole, but hey. He'll at least try and be a team player. I might be bringing a more amicable character in in the future, but he's what I've got for now.

If you'd like, you can find his information post here and you can contact me at plurk at nathander.

Also wow I fucked up the coding on that picture you best get used to that HTML is not my strong point.
ceasetoexist: (Cease To Exist)

OOC Information

Player:James
Contact Information:plurk - nathander; e-mail - rutledgejames35@gmail.com


Pokey Minch

Canonpoint: Directly after the end of Earthbound/CRAU (Mayfield/MLJ/Cosmos)
Age: 16
Wish: "I don't want to be the last survivor anymore."
Result: Pokey may choose one person close to him and take damage in their place, up to a killing blow.
Weapon: Round Shield, Red and Black Striped, with a small pig snout centerpiece POWER UPDATE: The Shield can be flung like a boomerang
Outfit: TBA


Powers

»The passive ability that, each day, he can choose to take on the physical pain of someone close to him. The person must be someone Pokey personally knows and cares about, and Pokey must be in near them/within eyesight of them. So long as these requirements are met, any injury of physical damage done to that person, up to a killing blow, is inflicted on Pokey instead. Pokey can choose a different person to guard this way each day, but once he selects someone for a day, it will remain that person without change.
» a dome barrier ten feet across. Once put up, this barrier can protect against damn near everything; in most cases, it'd be impenetrable. One could go so far as to say it's absolutely safe within the barrier. There are, however, several caveats to it:
-Once the dome is up, it's up, and it isn't moving. While others inside the barrier can move around in it, the barrier itself is, by all definition, stationary. There can be no movement of it itself. If the people within want to move, the barrier must be taken down and put back up. After taking the barrier down, Pokey must wait three minutes before throwing it back up again.
-No one inside the barrier can affect anything outside of the barrier. Just as nothing can affect the barrier from without, neither can anything from within. If people inside the barrier try to use powers that wouldn't naturally be limited by walls or barriers (psionics, mind control, ect.), they'll find that their powers nonetheless fail as long as they remain inside the barrier.
-Pokey must remain at the center of the barrier. The barrier can stay up so long as Pokey is conscious and remains at it's middle and thus the 'safest' part of the barrier. If Pokey himself moves out of the middle of the barrier, the barrier drops immediately.
-Naturally, if Pokey falls asleep, is knocked unconscious, or is killed by anyone within the barrier, the barrier will drop.
>>Spider Legs: Pokey can sprout four thin spider legs from his back that allow for extra maneuverability and the ability to climb up and down surfaces. 
>>Music Combos: So long as Pokey can keep a beat, he can deal a series of telekinetic strikes to an opponent up to five feet in front of him. The combo can go on for four hits. Otherwise he can make dumbass music follow him around.
>>Minor Teleportation: Pokey can teleport to a location within 15ft and as long as it is within line of sight. 

 



Permissions

I'm cool with most things, though if it's something incredibly serious (such as death), please take it up with me first.
ceasetoexist: (U Mad?)
"Leave it. So I can delete it."

TEXT/AUDIO/VIDEO
ceasetoexist: (I'm a schemer)
Pokey's base power, Astral Projection, allows himself to detach his consciousness from his body and explore the world in an invisible, intangible state. While Pokey won't be using this power for something as ruthless as blackmail yet, it's in his nature to still use it to spy on and gather information about other people with it. This is a permissions post in order to either bow out from the possibility of him spying on your character, or gathering what is permissible.

Permissions Form:
Can Pokey Astrally Spy On Your Character?: Yes or no.
What can Pokey Find Out about Your Character?: What can Pokey find out about your character? What would he observe watching them throughout their usual day? What kind of conversations would he hear or relationships would he find they had?

Important: Pokey can only know information that is immediately presented. He can only learn information about characters that he observes or hears from them as he spies on them. He can't learn information about their past unless they are, for some reason, openly speaking about it. As Pokey is an astral projection, it is possible to imagine he could move in to other gem's rooms to spy on them as he no longer has a physical form in this state (or, more accurately, his physical form is abandoned wherever he was when he began to astrally project) but he can't affect anything in the room. Say, for instance, your character has a journal. Pokey can see they have a journal but he can't look through the journal as he can't affect physical matter (though, theoretically, he could watch as the person flips through their journal and gain information by looking through whatever they're looking at).

Regardless, what are you comfortable with Pokey knowing/learning about your character. Put that here.
Does Your Character Have Any Way to Sense/Block His Astral Form?: Astral Projection could fall under being either a magical/psychic power. If your character has some way to sense/block that kind of power, they might have a chance of doing so here.
ceasetoexist: (Default)
Pokey Minch
PLAYER NAME James
CONTACT INFORMATION nathander on plurk; e-mail - rutledgejames35@gmail.com
CHARACTER NAME Pokey Minch ([personal profile] ceasetoexist, Earthbound/Mother 2 - Mayfield CRAU)
Age 15
Gem Barite
Permissions I'm pretty cool with anything, just if it's something major, please let me know and plan before hand.
NOTES Extra stuff goes here
ABILITIES
☆ Astral Projection
☆ Chimera Creation
☆ Crystalline Spider Legs
☆ Item Creation





code modified from [community profile] cawaii's original
ceasetoexist: (BWAHAHAHAHA)
Hello Cosmographia, my name is James and I've had an eye on the game for a bit now. In celebration of my arrival, Ive brought this delightful friend, Pokey Minch from the game Earthbound/Mother 2. Pokey is a mean, selfish, cunning boy who may not have had experience in being an alien before, but he's sure had experience in betraying his own world to one. As you can tell, he's a pretty trustworthy buddy.

Lucky for you, the kid went through about two and half years of development in Mayfield, which has ended up tempering him from canon a lot. He's turned from a pretty hard Neutral Evil alignment to a strong just Neutral. He's still a massive asshole, but he is, at times, at least willing to use his incredible powers of lying and being a con man for...Y'know, as much as they can be used for the good of others. He actually developed a sense of empathy and all it took was dying six times and being a clone of Pokey Minch instead of the little monster himself.

Anyhoo, Pokey's gem is barite and his power is Astral Projection. You can contact and find me on plurk as nathander (I will...provide an actual link when I get home.)
ceasetoexist: (Oh for fuck's sake!)
OUT OF CHARACTER INFORMATION
Player Name: James
Player Journal: [personal profile] truebluehorror
Age: 27
Contact: plurk @ nathander
Characters Played: Surprise, Jappleack/Applejack

IN CHARACTER INFORMATION
Name: Pokey Minch
Canon: Mother Series/Earthbouhd (Mother 2)
OU/AU/OC: AU (imported from the end of [community profile] mayfield_rpg
Canon Point: Directly after the end of Earthbound/Mother 2
History:
Canon History - http://earthbound.wikia.com/wiki/Pokey_Minch
Game History -
During the two years Pokey was stuck in Mayfield he underwent several changes. Most you could say was, in fact personal growth and for the better, no matter how much he may have resisted it at the beginning. When he first arrived in Mayfield Pokey attempted to do what he’d always done; cause hell and try to establish himself as a top dog among the people there. Predictably this was meant with the same result it was always met with: failure. Perhaps even more embarrassing failure than usual since all his normal means of trying to show himself as better than everyone else and to inspire fear, such as his mech, his robots, and his weaponry, had been taken away from him. For the first time since he had started serving Giygas, since he had been at home in Onett, Pokey was entirely without protection again. He was nothing but a fat little jackass with a bad attitude and no one or thing to protect him.

In order to protect himself Pokey started looking for the groups around the town to try and align himself with. He didn’t intend to have any loyalty to whatever group he chose, of course; he’d just stick around as long as the group could prove it could protect him. Eventually after a few false starts (and one that ended up just becoming a partnership of sorts) Pokey found a group. Or rather, the group found him. Known as the KND, it was started by a group of kids who in their own world fought against adult “tyranny” and in Mayfield were working to try and protect the kids who were stuck there while increasing their ranks by training those kids. It would work well enough; since the group would protect most kids, Pokey thought it would be easy to take advantage on. What he hadn’t counted on was the fact that he would actually be asked to join the group by a member of the KND, a girl named Frances Fullbright, or Numbah 86.

It was an altogether new sensation for Pokey. He had never been asked to join a group by other kids before; considering his (well earned) reputation as a bully and jerk in Onett, he’d had only one friend there and he considered Ness’ offer of friendship to (erroneously) be one based off of pity instead of actual kindness and friendship. To have someone he didn’t even know reach out to him and offer him to be part of a group when the only other time he had felt such an offer was sincere was when it came from a psychotic, racist alien entity that wanted to subjugate all human life was a bit of a shock for Pokey. He had never put trust in people before and, truth be told, still wasn’t quite yet at first. But this simple offer was the first thing to set him on a path to putting trust in people, even if it would only ever be a select few.

The other event that would help shape Pokey in Mayfield was meeting a boy from his future named Lucas. Lucas came from far in the future in a world that Pokey would take over and, in the end, try and destroy. Lucas would suffer many hardships thank to the cruelty and insanity Pokey would possess in the future under the moniker of the tyrannical King P, or the Pig King. The two meeting in Mayfield was not exactly easy at first; Pokey was immediately suspicious of someone he had never met who seemed to know him, and Lucas was determined that this Pokey wouldn’t become the Pig King. Lucas wanted Pokey to find out what friendship and love were and, while Lucas didn’t think he could ever show that to Pokey after all he had done (or rather would do) to his family and world, Lucas intended to try and help Pokey realize that things like friendship and love did exist.

It would be a hard task. But at the same time, the first year of captivity would be a trying one, but also a year full of lessons. Pokey would die three times before the first year was done and, in doing so, learn how painful what he desired to befall so many people was. Being put in a neighborhood and world where people didn’t know him and hate him for his family’s reputation, on the other hand, gave Pokey the chance to actually associate and speak with people in a way that wasn’t hostile, a pleasure he hadn’t really known before. Here, in this town that was a prison Pokey was given the chance to actually form relationships. To find friendships, and lose them, and learn what actual pain was. Within the span of his first year, very difficultly and begrudgingly, Pokey would end up admitting that he was wrong and Lucas was right: friendship and love existed.

The next year would be an extension of the first: having admitted friendship and love existed Pokey found himself building on that notion by learning how to react to friendship and love. It wasn’t an easy process for a stubborn, mean spirited boy like himself and truth be told by the end of it all he still isn’t great at it. Still, Pokey wasn’t the exact little hate-filled monster he had been. He’d formed a very strong bond with a “boy” named Lil Slugger, in actuality a monster that fed on negative human emotions. What had started as a hatred between the two of them began to develop into a rivalry, then into a friendly period of joshing one another, until it grew and grew. The two began to depend on each other and, in fact, become best friends, a title Pokey had previously only used to take advantage of his neighbor Ness’ kindness. It was this friendship, the fact that Pokey had formed it in the end, that finally proved Pokey had done something previously unimaginable for him: he’d learned friendship, and through it compassion and concern in how he found he could come to worry about Slugger.

In the end, Pokey had changed. He’s changing still. But some things will never change about him. His mean-spirited temperament and cruelty are too far a part of him, something too ingrained in him when he was being raised, to be gotten rid of. Pokey’s still a snobbish, mean little asshole. But the difference has become that he’s learned affection, and he’s learned to trust, and most importantly he’s learned to love and he’s learned all the pain that comes with those things. They’re good traits that he only expresses to a few people and only to those who’ve earned his trust, but that are expressed all the same. And not only that, but it’s now possible for his trust to be earned, although it’s still something hard earned.

On the other hand, Pokey has had an increase in self-loathing thanks to his trip to Mayfield. What Pokey had always done had been a means of inflating his ego, and when he realized just how wrong he had been his defense mechanism collapsed. While he still utilizes his one-upmanship and tendency to grandstand, it comes off as more personally hollow for him for now on. The trade-off, in a way, is that while Pokey has learned a respect for other life and the values of friendship, he’s come to see less and less value in himself. He’s become self-sacrificing for people he cares about, but rarely in a good way. While he may want to genuinely protect the people he cares about, it’d be a lie to say part of the sentiment isn’t “better me than them” due to viewing himself as worthless in comparison to the others he knows. Death, one of the things Pokey had once feared, has become one of the things he fears the least now due to having died as many times in Mayfield as he has (six in total) and his own perceived idea of being worthless. In the end, if something goes right for Pokey, something has to be traded to keep
the equilibrium of crappiness in place.

Things change, and are the same as they ever were.

Personality:
If you went through all the dictionaries in the world, and looked up the word “brat”, at least one would have the have the statement “see POKEY MINCH”.

Pokey is, to put it in the shortest way possible, a version of “that kid”. You probably knew “that kid” during your elementary and middle school days, because you tried as best as you could to avoid “that kid”. That’s because “that kid” was generally socially inept in one of many distinct ways. In Pokey’s case, it’s because he’s loud and obnoxious, usually in a self-serving manner. He tends to poke his nose into everyone’s business when given the chance, and if something about that business should interest him, he won’t shut up or back off on it. Pokey also has the bad habit of being clingy to his “friends”. And, by friends, it’s meant people who will tolerate him or have the goodwill to actually bother giving him a chance to show there’s something worthwhile about himself. Unfortunately, because he’s “that kid”, this also means Pokey is also one of the universes’ biggest buttmonkeys, and he’ll almost always let down the people who give him a chance due to his own incompetence/inability to work with other people or show he has any ability to connect or deal with them. Really, that’s what you’d get out of Pokey Minch at first glance: “that kid” you always tried so hard to ignore because he was overbearing, socially pathetic, and clumsy and unlikeable.

Thing is, that’s but a surface glance at who Pokey Minch is. Underneath the socially inept, bratty exterior lies the mind of a fairly cruel, self-serving schemer and opportunist. Truth be told, there’s only one person Pokey openly looks out for (despite debatably at times his younger brother Picky), and that’s Pokey Minch. Most things Pokey does, he does because he believes he can benefit from it. Pokey is willing and capable of lying and weaseling to others to try and put himself in the best position possible at the moment. And, for all his usual social faults, Pokey is a rather accomplished liar, at least most of the time. If there’s anything Pokey is truly a master at, it’s lying and creating tall tales in order to try and capitalize on his current position and get out of trouble.

Which isn’t entirely fair. Truth be told, Pokey is fairly intelligent for a boy his age, although it doesn’t show that often despite his constant boasting about it. Pokey is capable, at times, of crafting fairly cunning schemes and plans, as well as setting up back-up plans. During the course of the game, Pokey displays the fact that he’s rather intelligent and a skilled liar/schemer in two instances. The first is his involvement with The Happy Happyists, a cult that wants to turn everything blue (due largely in part to the influence of Giygas, an alien overlord Pokey chose to side with). In this instance, Pokey was able to impress the cult’s leader, Mr. Carpainter, enough that Pokey was given the title and authority of a high priest within the cult. A second time was in the city of Fourside, where Pokey and his father Alyosious were found working for an entrepreneur in the city named Mr. Monotelli. In many ways, this shows that Pokey’s father was taking advantage of his son’s skill/intelligence (and, most likely unbeknownst to Pokey’s father, the aid Pokey was also receiving from Giygas) for his own personal gain.

There are also a few instances where Pokey shows he has a minor knack for technology. While far from being the biggest genius ever, Pokey displayed that he was apparently capable of flying a helicopter as a means of escape from Fourside after his plans failed without having any previous experience doing such. Of course, he ended up also crashing the helicopter in mire of the Deep Darkness after it ran out of fuel due to his own negligence, but that’s another story. Another example of this apparent knack and ability to easily work with mechanical devices/crafts is near the end of the game, where Pokey shows up in a newly gotten spider-mech to help Giygas in stopping the Chosen Four, the heroes of the game. Pokey is able to pilot the mech with quite a bit of proficiency, which is impressive considering it was supposedly the first time he’d used it. It implies, in a way, that while Pokey may struggle to make something himself, he seems to very easily figure out how something works once he actually gets his hands on it. If he actually had the willpower or the drive to make, he possibly could, but the fact that he doesn't himself continues to display some of his worse traits: namely the fact that he's lazy and a thief.

Despite being intelligent, clever, and somewhat talented, Pokey has something massive holding him back. Unsurprisingly, it’s the other half of his personality. And this part truly does fall in line with the “that kid” description that he appeared to be on the surface, although a darker reflection of it. Like “that kid”, Pokey desperately wants to be noticed, and he’ll go to any means necessary to get attention from others. This is a good deal of his reasoning for the behavior he displays. While he’d love for people to like him, if he can’t get that he’ll accept fear and hatred as an alternative as long as someone is paying attention to him and what he’s doing. Pokey craves attention, and it doesn’t particularly matter if what he ultimately gets is good attention or not as long as he gets it. More often then not, the attention he gets is negative due to his behavior. The loud and obnoxious front isn’t really a front at all, but genuinely a part of who he is. Part of him honestly thinks he is as great as he says he is, and wants to force others to acknowledge just how amazing he is. And if someone disagrees with him, either on his perception of himself or anything else, they’re dead wrong. It is just utterly inconceivable to Pokey that he may not be right about something.

He also, unsurprisingly, has quite the temper. If people disagree with Pokey enough, or refuse to give in to what he wants or believe him, he’s prone to flying into temper tantrums. Occasionally these can escalate to the point of flat out and out screaming and, in severe cases, him deciding to break something. The fact that he’s more then capable of getting physically violent when things don’t go his way isn’t surprising, as one of the main role models he had in his life was his father, who’s implied to have been a relatively violent man. And this, in and of itself, has created a small love of destruction in Pokey. When he’s angry, there really isn’t anything that makes him happier then smashing something in order to relieve his anger.

Pokey is also rather cynical for a child his age, most likely due to the way he was raised. For instance, when Ness, the hero of the story and Pokey’s neighbor/”best friend” is initially told about Giygas’ approach and that Ness and his friends will have to be the one to defeat Giygas, Pokey immediately backs down from the possibility of being one of the people to help facilitate this, proclaiming that something as powerful as Giygas could never be beaten and that fighting against it would be pointless. Thus, in the face of a great enough adversity, Pokey is more likely to back down from the challenge then to try and work against it. Or, in Pokey’s case, he also ultimately chose to work with what he perceived to be the far stronger force. At some point, most likely shortly after Ness had chosen to go and fight Giygas, Giygas offered Pokey the chance to work as Giygas’ right hand, which Pokey accepted, both as a means to get back at the people who he had perceived had wronged him (which it turns out was just about everyone) and as a means, most likely, to protect himself. Pokey is also capable of being fairly cruel. He can be short and callous in conversations, as well as insulting if he thinks the situation calls for it, which is most times. He has no problem letting others take the fall for him if given the chance to make that happen, and he seems to possess very little empathy in regards to hurting others. In canon, he’s done things such as kidnapping, and gone so far as to try and destroy the planet.

Along with everything else, Pokey also demonstrates a childish view of moral issues, such as good and evil. If Pokey gets the idea of morally gray, he doesn’t show it, and believes most things to be a case of good guys versus bad guys, with himself planted firmly in the side of the bad guy. In a way, he also views this idea of “good guys vs. bad guys” as a game as much as it is a real struggle. Throughout much of Earthbound, he approaches a lot of what he does as both serious and yet frivolous. Pokey appears to understand that what he’s doing is wrong, but doesn’t see any need to stop it because it’s A) fun and B) he clearly expects everyone else is impressed and having fun as well, and if they’re not they’re babies. He completely misses just how severe what he’s doing is, at least while he’s doing it. At the same time? Perhaps part of him realized Ness was going to win in the end, like he always did in their other games, and thus felt like there was no problem behaving the way he did because he was going to lose anyway, and therefore there was no harm in what he did. And in the end, maybe that’s all it amounted to to Pokey: yet another game between him and Ness. Although, all things considered with what was going on? That’s doubtful.

Despite his cruelty, his self-serving obnoxiousness, and his childishness, there is one last layer below that that shows who Pokey really is. Deep down, Pokey is an extraordinarily lonely, sad, and frightened boy. While his family was well-off financially for the most part, his mother was primarily negligent and his father abusive. Much of what Pokey does and the way he behaves he arguably does as a self-defense mechanism. This would explain why he would immediately bow before things that seem stronger then him: it’s essentially his way of saying “please don’t hit me”. Of course, Pokey can’t let others know just how weak he is at his core, so he does his best to dress it up and hide it from everyone else, which accounts for much of his outward behavior. This is hardly to say Pokey doesn’t mean the way he behaves, but there’s a very specific reason for why he behaves that way. In many ways, his behavior is the reactions of a weak little boy flailing and trying to keep himself safe. He doesn’t want to be the way he is, and deep down he doesn’t like the way he is, but that way is simply who he is, and he’ll work with it and be it, because it does work for him. Kinda.

And really, in the end? What choice does he have. No one would like him anyway.

For Pokey’s personality in Mayfield, see his game history. The important parts that have been changed and have developed during his two and a half-years in game have been noted.

Strengths:
For a boy his age, Pokey is remarkably smart and cunning. Thanks in part to Giygas' influence and his own gifts and, to a degree, what one could arguably call "charisma", Pokey has the ability to be a smooth talker. He's also a gifted (though not always successful) schemer. He also has an unnatural affinity for technology and machines. While not a fantastic inventor on his own, he is skilled at being a kind of technological chameleon in that he can easily learn and utilize, as well as build and work on, new technology he's introduced to.

Alongside this is his apparent skill with finances and business. Considering his natural ruthlessness, coupled with his intelligence, Pokey proved himself to be a decent business analyst, a skill his father happily exploited. However, this part shouldn't be focused on too much, as part of this may have been due to corrupting influence of Giygas.

Alongside this it's worth mentioning that Pokey was granted "administrative powers" at the end of the game. These powers were given to everyone who survived Mayfield until the end of the game. For the most part, these powers were meant to help them maintain the new town they were given: restructuring the town and repairing buildings and injuries done to characters, as well as being able to make items and material out of nothing in order to help around the town. The nature of these powers seem to be tied both specifically to the town, but also seem to have been made part of the nature of those characters who gained them. While the town restructuring or healing of sickness/injury is unlikely to cross over, the material/item creation may be capable of carrying over. In this case, the ability can only be used five times per day, and is dependent on how big/much the items being made are. For instance, if Pokey made something big with his first use, everything next would have to be smaller.

It isn't necessarily a given this power could be carried over, but it is as much a fact of Pokey's nature as a construct of the town alongside being in the town itself.

Weaknesses:
Pokey, at heart, is a coward. Canonically this meant that Pokey was number one and all things came second in comparison to Pokey. A fight that he's losing is a fight not worth continuing, and if he can find some way to cheat in it, cheating is always the way to go. To fight and run away is pretty good; to fight, run away, and still find some way to inconvenience others around you still, even better. This cowardice ties in with Pokey's inherent selfishness and general inability to empathize with others. Pokey's thought process, especially pre-Mayfield, is close to that of a sociopath; he has no ability to understand the feelings and thoughts of others. In some parts this could just be seen as his immaturity, but his inability to even care about the thoughts and feelings of others attests to his blooming sociopathy as well.

Post-Mayfield, Pokey isn't as sociopathic. He's capable of caring about others, although this caring extends only to a select group of people, and not caring about the general good of all. He's still self-absorbed, selfish, and rude, but he'd at least go to some lengths to protect those few he actually cares about.

Another thing Mayfield had taught him was that life is cheap. While Pokey had been well on his way to learning this in regards to others, his time in Mayfield subverted this. Miraculously, the boy was taught that there is such a thing as going too far, and such a thing as sanctity of life. Unfortunately, it changed it so that Pokey began to view his own life as having little value, both in the self-loathing he developed as he came to recognize the meaning of his own actions, as well as the fact that he had managed to die six times throughout his stay. Death is unimportant because death is not lasting; his death is not important because of all he has done and will do.

Possessions:
His business suit, a four leaf clover pin, a small handmade comic book, and a small, 'toy' gun made out of a mustard bottle

Pony/Animal Type:
Dragon. Specifically, a baby dragon about Spike's size with black as his major scale color and red as his skin/minor color.

Cutie Mark:
A dragon has no need of a cutie mark!

Pony Picture:

SAMPLES

First Person:
Dear Mun Post

Third Person:
Test Drive Post

Profile

ceasetoexist: (Default)
Pokey Minch

March 2017

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